5 BOOKS ABOUT VIDEO GAMES
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The NIST estimates that poor testing costs the US economy $60 billion annually. This book gives teams straightforward and proven ways to introduce unit testing into their process, resulting in higher quality and fewer bugs.
All over the world, software teams are using unit testing both to verify their code and as a way of helping them design better code. This book is unique in the way it covers two aspects: showing developers both how to test and helping them determine what to test.
New in the second edition: Updated for NUnit 2.4 (.NET 2.0 and Visual Studio 2005)More assert methodsNew String and Collection assertion supportBetter support for multiple-platform developmentHigher-level setup and teardown fixturesWhole new chapter on extending NUnit and more!
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